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BKViz: A Basketball Visual Analysis Tool

dc.contributor.authorLosada Gómez, Antonio G.
dc.contributor.authorTherón Sánchez, Roberto
dc.contributor.authorBenito Santos, Alejandro
dc.date.accessioned2026-02-10T09:44:31Z
dc.date.available2026-02-10T09:44:31Z
dc.date.issued2016-11-21
dc.descriptionThis is the accepted manuscript of the article. The registered version was first published in IEEE Computer Graphics and Applications 36 (6), 58–68, is available online at the publisher's website: https://doi.org/10.1109/MCG.2016.124
dc.descriptionEste es el manuscrito aceptado del artículo. La versión registrada fue publicada por primera vez en IEEE Computer Graphics and Applications 36 (6), 58–68, está disponible en línea en el sitio web del editor: https://doi.org/10.1109/MCG.2016.124
dc.description.abstractThe amount of data available nowadays in the sports eld is hard to comprehend using classic analytic methods. This calls for the development of systems such as the prototype discussed here, which makes it possible to manipulate chunks of data to then portray them in visual ways, easing their understanding. Based on basketball, this tool helps users in reaching conclusions regarding performances during individual matches. This enables them to gather knowledge about play sequences, the events occurring at di erent moments, and the style of play teams employ based on player chemistry. Using multiple visualizations in an integrated system, data can be manipulated to vary how they are shown and change their analytic power as needed. With interaction and simple comprehension based on visualization being the two cornerstones, the challenge was to provide a tool able to showcase patterns and study actions in an innovative and combined way not yet exploited.en
dc.description.provenanceMade available in DSpace on 2026-02-10T09:44:31Z (GMT). No. of bitstreams: 1 BenitoSantos_Alejandro_BKViz_ALEJANDRO BENITO SAN.pdf: 4223097 bytes, checksum: 6251d608934494deb860b0527c4e884a (MD5) Previous issue date: 2016-11-21en
dc.description.versionversión final
dc.identifier.citationLosada, A.G., Therón, R., Benito, A., 2016. BKViz: A Basketball Visual Analysis Tool. IEEE Computer Graphics and Applications 36 (6), 58–68. https://doi.org/10.1109/MCG.2016.124
dc.identifier.doihttps://doi.org/10.1109/MCG.2016.124
dc.identifier.eissn1558-1756
dc.identifier.issn0272-1716
dc.identifier.urihttps://hdl.handle.net/20.500.14468/31778
dc.journal.issue6
dc.journal.titleIEEE Computer Graphics and Applications
dc.journal.volume36
dc.language.isoen
dc.page.final68
dc.page.initial58
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)
dc.relation.centerE.T.S. de Ingeniería Informática
dc.relation.departmentLenguajes y Sistemas Informáticos
dc.rightsinfo:eu-repo/semantics/openAccess
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.es
dc.subject1203.17 Informática
dc.subject.keywordsBasketballen
dc.subject.keywordsData visualizationen
dc.subject.keywordsSport analyticsen
dc.subject.keywordsVisual analyticsen
dc.titleBKViz: A Basketball Visual Analysis Toolen
dc.typeartículoes
dc.typejournal articleen
dspace.entity.typePublication
relation.isAuthorOfPublicationc2a07fe0-c0d7-4a21-bdb8-e7d547e5b78b
relation.isAuthorOfPublication.latestForDiscoveryc2a07fe0-c0d7-4a21-bdb8-e7d547e5b78b
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